The course will focus on the business of digital games. Possible topics may include monetizing, game consumption, finance, entrepreneurship, distribution models, customer support, studio management, legal responsibilities and rights of game developers. Special focus will be given to the Turkish gaming industry; its current state, legal structure in Turkey, and its relations to the international market.
Upon successful completion of the course, students will be able to;
Students will gain an understanding of games industry characteristics, its drivers and major players
Students will gain an overview of historical and current strategy questions confronted by game companies
Students will gain a rudimentary set of games business-related solutions applicable toward the developed, publishing, and distribution of interactive entertainment
Students will gain enough information about the video games industry to formulate a credible business plan
Student will gain an understanding of game industry in Turkey.
Fully Online
Additional material will be provided by the instructor.
Theoretical lectures(Lecture), Study time for Theoretical Lectures (Lecture), Project
Does not require consent
Students are expected to prepare and participate to in-class discussions. Students are expected to contribute to the course by presenting examples related to course topics. There are 8 assignments including design exercises and game analysis (contributing 25% of the final mark); a semester long assignment of keeping a game diary (contributing 10% of the final mark), a midterm assignment of writing an in depth game analysis essay (contributing 25% of the final mark), and a final game design project at the end of the course (contributing 40% of the final mark). For further details on all assignments see syllabus.
Professional Conduct
All students are expected to practice and display a high level of personal and professional integrity. The policies of Istanbul Bilgi University will be followed. Please silence all electronic devices (phones, Palms, Pocket-PC’s, I-pods, pagers, etc.) during class. Use of earphones is not allowed during classes.
Academic Misconduct
Any assigned work (exams, homework, etc.) must be entirely the student’s own work. However, consultation and discussion with other students regarding homework and projects is acceptable. But please note:
• Copying homework/assignment from one another
• Cheating, attempting to cheat in exams in any form
• Plagiarism (misrepresentation of the source of work) in any form
will be considered academic misconduct. Any academic misconduct will result in a grade of “F” for this course.
In addition to a failing grade, academic misconduct will be reported to the Student Affairs Office which will refer the case to the relevant Faculty for disciplinary action. For more information about Academic Integrity and Disciplinary Policies of Istanbul Bilgi University please check Credit-Based Undergraduate Education and Examination Regulations (Bachelor’s and Associate Degrees) document that is available on www.bilgi.edu.tr
Participation: Students are expected to come prepared and to contribute to the class by joining class discussions.
Attendance and Tardiness: Required attendance and tardiness policy will be exercised, and will be part of the final grade evaluation. Absence from lectures indicates a failure to accumulate the material required for the successful completion of the course. In addition, tardiness adversely affects the reception of the course material and performance of the required activities. Tardiness will be determined based on the signing of the attendance sheet at the beginning of each lecture meeting. To establish a consistent policy: two instances of tardiness will be equivalent to one absence. Excused absences must be documented and is subject to instructor evaluation for legitimacy.
Students missing more than 70% of total semester-class times are not allowed to take the Final Exam, instead a score of zero (0) will be recorded as Final exam grade and used to calculate the letter grade.
1. Demonstrate effective research and writing skills for inquiry, learning, thinking, and communicating about digital game design in an academic setting.
2. Analyze the fundamentals of various design methodologies and implement the findings to create well-crafted digital games.
3. Identify the key elements that make up specific game genres in order to develop digital games that meet the needs of specific markets.
4. Apply contemporary digital game design techniques and methods to craft experiences that are entertaining, engaging and immersive for the players.
5. Utilize the modern technologies, design principles, computational tools and game engines to design and develop digital games that meets the requirements of the industry.
6. Conceptualize and create 2D / 3D assets and animation for digital games and develop an understanding of their behavior in the game environment.
7. Compose, modify and implement auditory assets to digital games and develop an understanding of their behavior in the game environment.
Any test, assignment, paper, or report submitted by you and that has your name on it is presumed to be your own original work that has not previously been submitted for credit in another course or has not been written partially or completely by another person. In all of your assignments, you may use words or ideas written by other individuals in publications, web sites, or other sources, but only with proper attribution as explained in your course. If you are not clear about the expectations for completing an assignment or taking a test or examination, be sure to seek clarification from your instructor. Finally, you should keep in mind that as a member of the campus community, you are expected to demonstrate integrity in all of your academic endeavors and will be evaluated on your own merits.. The consequences of cheating and academic dishonesty is a formal discipline punishment as regulated by the Turkish Higher Educational Council.
Educational Support for Disabled Students
If you have a disability for which you are or may be requesting an accommodation, you are encouraged to contact both your instructor and Bilgi Accessible Education Unit as early as possible in the term. Bilgi Accessible Education Unit will verify your disability and determine reasonable accommodations for this course. For more information, visit http://step.bilgi.edu.tr/en/ogrenci-destek-merkezi/bilgi-accessible-education-unit/